I've been spending time this week building a haunted mansion toy box.
Having a few issues that I'm hoping either im making a mistake or it's a "patch" problem.
Townspeople disappearing . I place a towns person, make them angry or happy to stay in place but when I come back in next session , they've vanished
Halloween logic gates issue ... I set the Halloween gate to open when the enemy generator wave is defeated and it works when I test it... Again reload next session and gate is open and no logic
Renaming a toy box when finished also caused the toy box to vanish (this was a 2nd toy box created via a door... Was able to reimport from a previous save (thankfully I made a backup) but lost a couple of hours work
And even though i set the challenge maker to end the toy box when completed (had set up a time delay to be activated 10 secs after the last trigger area was activated) though I get the "sparkle" saying the challenge is complete.. it doesn't end? though the end toy box when finished is selected.
And the undo button hasn't even much help as I find I delete something (usually the floor which sets the whole thing into chaos) but because I've let go of the trigger.... Boom no undo
Really enjoying the building process but will admit the redoing of stuff is annoying
Thanks hopefully that makes sense