by Kelleytoons » Sun Sep 29, 2013 12:38 pm
Well, there are quite a lot of folks who have unlocked most if not all of the toy box so I'm not so sure your theory is valid.
But far more worrisome are the limitations imposed by the Toy Box mechanics themselves. If you look at the ones that Disney uploads each week, you can consider these to be the ultimate of what can be achieved. If they are what you want, if they satisfy you in the ways you want the Toy Boxes to satisfy, then you can rest assured that you will have no end of these available to you, both from all of those who are working on them, and even from yourself if you take even the slightest amount of time to work things out.
My own problem is my reaction to these boxes is... meh. They are boring, sterile places that, with the exception of racetracks (which I hate) don't have any real point to them other than as an arcade sort of game, the sort that even the free version of Angry Birds beats all to heck and back. Yes, they have Disney art but after you've seen that the draw is really over. To me the target age of elementary school really becomes all too apparent at that point. For them, great. For others, not so much.
By contrast something like Project Spark even in alpha has demonstrated absolutely amazing game environments and mechanics that are challenging, interesting and as complex as anyone can imagine. I suspect that even ONE of those games would put all of the Toy Boxes to shame, and the only thing that is lacking is Disney. But as a confirmed Disneyholic (who even moved 2000 miles to be near a park) I can say that that cachet only goes so far, and I think I've gone far beyond it, personally.
But that's just me. Pretty obviously there will be millions of folks who will be perfectly happy buying all the stuff that DI comes out with, and the next generation of consoles is sure to have a DI that will be more immersive, so in the long run the future is bright for Disney Interactive. I do think that at some point fans of the Kingdom Hearts/Playset approach (where there are actual stories to be told, journeys to be completed) will start to realize DI ain't it, but hopefully the Toy Box limitations will be addressed long before then.