Sound Effects

reference guides detailing the actions, parameters and properties of Disney Infinity creativi-toys
when posting please show examples of how each is used and how they are linked. more than just a description of the toy is needed. ideally show a video.

Sound Effects

Postby goofyspaceranger » Sat Aug 15, 2015 8:12 pm

Sound Effects
Description - this toy can produce a wide variety of sound effects within your Toy Box. Note that from the main menu, the Options to Audio/Video list volume controls for Music, Effects, & Dialog. The latter two effect the outputs of this toy, depending on the specific effect chosen.

Properties
Play Relative to Speaker (On|Off) - determines whether or not the sound volume is based on the distance from the character to the Sound Effects toy itself within the Toy Box

Input
Started - sends a message when the sound effect is started

Output
General, Vocal, Musical, Countdown, Action, Success, Awesome!, Fantastic!, Army advancing...., Enemy Closing in..., Treasure in danger..., Enemy at Treasure..., We are under Attack!, Enemy Defeated..., We've been defeated., Select Traps..., Prepare for battle!, Suggested Trap Placement..., Deliver to Safe Zone..., Vehicle, Nature, Animal, Activate, Deactive - some of these options are specific, while many are categories of sound effects with a wide variety of options

Example
Place an Action Button and Sound Effects. Make a new Logic Connection from the Action Button to send a message when Pressed to the Sound Effects for "Fantastic!". Push the Action Button.
Use the Force in Holocron Heuristics to program with more Creativi-Toys!
 
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