Kirby (Franchise General)

walkthroughs, hints, tips and glitches that are not Disney Infinity related

Re: Kirby (Franchise General)

Postby ArchuLinShved14 » Wed Jan 14, 2015 2:56 pm

Wii U - Kirby and the Rainbow Curse - Gameplay Trailer

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Re: Kirby (Franchise General)

Postby Randall Boggs » Thu Jan 15, 2015 1:08 am

Why can you only use an amiibo once a day?!
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Re: Kirby (Franchise General)

Postby ArchuLinShved14 » Mon Jan 19, 2015 4:30 am

Don't know why.
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Re: Kirby (Franchise General)

Postby Randall Boggs » Mon Jan 19, 2015 8:11 pm

The Kirby amiibo power does look overly-powerful, though...
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Re: Kirby (Franchise General)

Postby Woody7850 » Tue Jan 20, 2015 7:14 pm

They're clearly trying to balance the gameplay, and keep more players playing.
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Re: Kirby (Franchise General)

Postby Randall Boggs » Wed Jan 21, 2015 12:22 pm

^Then what makes the $13 worth it?!
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Re: Kirby (Franchise General)

Postby Woody7850 » Wed Jan 21, 2015 1:05 pm

That's for Smash Bros. They're clearly trying to release lines of amiibo for games that both read and write, such as Smash and Mario Party 10. These other games are just an extra added feature.
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Re: Kirby (Franchise General)

Postby Randall Boggs » Wed Jan 21, 2015 1:14 pm

An extra NEEDED feature. Smash amiibo support is pretty meh once they're at 50.
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Re: Kirby (Franchise General)

Postby Woody7850 » Wed Jan 21, 2015 7:13 pm

Disney Infinity and Skylanders support is pretty meh when they're fully upgraded. All good things must come to an end.

If you don't feel that they're worth buying, don't buy them. But this is a Kirby thread, not a "Amiibos are too limited thread". Save this for the amiibo thread, or PMs if you still disagree.

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I read somewhere that this game would sell for about $30, not the usual $60. Don't remember where, though.
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