Nintendo

walkthroughs, hints, tips and glitches that are not Disney Infinity related

Re: Nintendo

Postby ArchuLinShved14 » Sat Nov 28, 2015 12:50 am

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Re: Nintendo

Postby ArchuLinShved14 » Fri Dec 04, 2015 5:38 am

Nintendo just won 2 awards at The Game Awards including Best Family Game and Best Multiplayer! We’d like to thank Mario, squids, Undo Dog and, of course, the fans.

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Re: Nintendo

Postby ArchuLinShved14 » Thu Dec 10, 2015 5:44 am

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Re: Nintendo

Postby ArchuLinShved14 » Sat Dec 12, 2015 12:02 am

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Re: Nintendo

Postby ArchuLinShved14 » Wed Dec 23, 2015 5:20 am



Miiverse users pick the top 3 Wii U and 3DS games of 2015

Source: Nintendo Everything

Amazon Lists Super Mario Maker As Best Game Of 2015

We’ve had plenty of end of year lists already, but Amazon’s is usually one of the best. They haven’t disappointed this year as they have listed Super Mario Maker as the best game of 2015. It can’t have been an easy choice with games such as The Witcher 3, Metal Gear Solid V, Fallout 4 and more, but everyone’s favourite Italian plumber has come out on top.

10. Rocket League
9. Splatoon
8. Life is Strange
7. Batman: Arkham Knight
6. Bloodborne
5. Cities Skylines
4. Metal Gear Solid V
3. The Witcher 3
2. Fallout 4
1. Super Mario Maker

2015 was a great year for Nintendo, with Splatoon, Yoshi’s Wooly World, and Xenoblade Chronicles X. But their standout game of 2015 and our game of the year was Super Mario Maker. The game is built on two distinct (but connected) experiences: 1) make your own custom Mario levels, and then 2) share and play those levels with friends and the broader Super Mario Maker community. Nintendo gave players all of the tools to play out their childhood fantasies and make the Mario levels they’ve always dreamed about. The game sparks players’ creativity and lets imagination roam free – all while letting users share their creations with each other. Few games have ever given you that true freedom to “create and play” and, in this sense, Nintendo captured the spirit of gaming.


Source: My Nintendo News
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Re: Nintendo

Postby ArchuLinShved14 » Wed Dec 30, 2015 5:38 am

Nintendo – updated message from the president

Nintendo updated its investor site with a new message from company president Tatsumi Kimishima. This is actually the first letter from Kimishima aside from the one included in a previous business report.

In his note, Kimishima mainly touches on further making use of Nintendo IP. He (briefly) brings up NX, smart devices, and more.

Since the launch of the Family Computer System (called Nintendo Entertainment System outside Japan) in 1983, Nintendo has been offering the world unique and original entertainment products under the development concept of hardware and software integration. In the field of home entertainment, the video game industry is one of the few industries established in Japan that spread around the world, and Nintendo has established itself as a well-known brand truly representing video game culture throughout the world.

With the belief in our mission to put smiles on people’s faces around the world through products and services, we have followed our basic strategy of expanding the gaming population by offering products that can be enjoyed by everyone regardless of age, gender or gaming experience. We now want to take this mission a step further by increasing the number of people who have access to Nintendo’s intellectual property (Nintendo IP).

We are actively offering Nintendo IP in a variety of different ways so that not only current players of our video games but all consumers – including those who used to play but currently do not and even those who have never played our video games before – will also come in contact with Nintendo IP.

For our dedicated video game platform business, Nintendo is currently developing a gaming platform codenamed “NX” with a brand-new concept and our unique software-led hardware-software integrated business will continue to constitute the core business for Nintendo. For the purpose of maximizing the population that interact with Nintendo IP, we will also enter into the smart device gaming business and aim to generate revenue and profit from it as well as to create synergy with the dedicated video game platform business.

As for other initiatives to use Nintendo IP actively, we launched a new product called amiibo – Nintendo characters that come in figure or card form that work with our video games. They have been well received by many of our consumers. Furthermore, our endeavors will not be limited to video games. We are planning to offer new attractions at theme parks by using Nintendo characters. We will also strive to further increase opportunities for consumers to come in contact with Nintendo characters in their daily lives, such as through visual content and merchandising.

Thus, we are now expanding how we leverage Nintendo IP in various ways beyond our traditional use of them predominantly within the dedicated video game platform business. Furthermore, in our attempt to establish a sustainable and continual relationship with our consumers, we are creating a new membership service called “My Nintendo” and a new account system, which should work as a bridge between our dedicated video game platforms and other devices, or even environments where our consumers can get in touch with Nintendo IP and, thus, will work as a mechanism to maximize the number of people that interact with Nintendo IP.

Nintendo will continue to flexibly transform itself by adapting to changing times while constantly valuing the spirit of originality based on the belief that the “true value of entertainment lies in its uniqueness” – and will continue to provide products and services that people will be surprised and delighted by.

Nintendo intends to make progress with the support and encouragement of its shareholders and investors.


Source: Nintendo Everything

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Re: Nintendo

Postby ArchuLinShved14 » Fri Jan 22, 2016 2:02 am

Kimishima comments briefly on Splatoon, sales, NX, and more

Sankei West recently spoke with Tatsumi Kimishima. During their talk, Nintendo’s new president talked a bit about Splatoon, sales, mobile, My Nintendo, and NX.

The first topic discussed during the interview was Splatoon. After Sankei mentions that it’s selling well, Kimishima said that painting colors as a way of battle and the characters allow it to be accepted by a family audience. He added that, in the future, it’s possible to extend it widely like Super Mario Bros.

Regarding sales, Kimishima acknowledges that the Wii sold a great deal, so the hurdle of migrating to Wii U was high. Nintendo wants to get consumers to understand new ways to play like Splatoon and speed up the migration. For 3DS, Nintendo increased the performance and released popular software, so there is still room for growth.

Kimishima also shared some brief words about mobile. Nintendo wants to provide a means of play that is different from consoles, such as progressing through a game for a short time each day.

Speaking about the aim of My Nintendo, Kimishima said the goal is to collect points by playing Nintendo games, and obtain bonuses in places like movie theaters and theme parks. There will be more chances to touch (get in contact with) the characters, and Nintendo wants to expand various kinds of businesses.

Finally, on the topic of NX, Kimishima noted that it will need to be an attractive system that gets them to jump in. He also reiterated said that Nintendo aims for it to be a new experience totally different from Wii U and 3DS, and development is steadily progressing.


Source: Nintendo Everything

Nintendo World gets a massive makeover

Nintendo World will be temporarily closed on January 19. Once it reopens on February 19, fans will find that the location features an entirely new look and feel. Nintendo World, with the updated name “Nintendo NY”, will feature “an updated interior design, new Wii U and Nintendo 3DS demo units, a 15-foot gaming screen and more fun elements and surprises.” That’s on top of a large bronze coin at the store entrance containing the new tagline: “here everyone comes to play.”

During the weekend of February 19, Nintendo NY will host a series of reopening activities. Fans can stop by for giveaways (while supplies last), appearances by costumed characters like Mario and Luigi, and exclusive souvenirs that can only be purchased that weekend, including a limited-edition T-shirt featuring Mario or Link. Wii U and 3DS games will be on hand to sample as well.


Nintendo of America’s Scott Moffitt said of today’s news:

“Nintendo is constantly evolving its experiences for fans. The new Nintendo NY store is a must-see location for anyone that has a memory of Nintendo, or who wants to see what Nintendo has in store for the future.”

REDMOND, Wash., Jan. 6, 2016 – On Jan. 19, the iconic Nintendo World store in Rockefeller Plaza in New York will temporarily close its doors for a major renovation. When the store reopens on Feb. 19, it will do so with a new look and a new feel. The powered-up overhaul will include an updated interior design, new Wii U and Nintendo 3DS demo units, a 15-foot gaming screen and more fun elements and surprises. In addition, a large bronze coin installed at the store entrance will display the store’s tagline: “Where everyone comes to play.”

The weekend of the reopening (Feb. 19-21), the newly branded Nintendo NY store will host a series of reopening activities, including giveaways (while supplies last) and appearances by costumed characters like Mario and Luigi. The store will also sell exclusive souvenirs that can only be purchased that weekend, including a limited-edition T-shirt featuring Mario or Link. Fans who want to try out some of Nintendo’s latest games are in luck, as new and upcoming Wii U and Nintendo 3DS games will be available to play.

“Nintendo is constantly evolving its experiences for fans,” said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing. “The new Nintendo NY store is a must-see location for anyone that has a memory of Nintendo, or who wants to see what Nintendo has in store for the future.”

Located in Manhattan’s historic Rockefeller Plaza, the Nintendo store is a huge, two-floor space dedicated to all things Nintendo. Whether people want to purchase cool Nintendo gear that’s not available anywhere else or just stop by to play some of the hottest upcoming Wii U and Nintendo 3DS games, fans of all ages will have a blast when visiting. The store originally opened in 2005.

For more information about the Nintendo NY store, visit http://www.NintendoNYC.com, or keep an eye on Nintendo of America’s social media channels for updates throughout the renovation process.


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Source: Nintendo Everything

Wii U surpasses 3 million units sold in Japan

With the latest sales numbers reported by Media Create, we’ve learned that Wii U has now sold over three million units in Japan. The sales tracker has the console at around 3,020,662 units lifetime in the territory. Wii U launched in Japan back in December 2012, so it took around three years to reach this latest milestone.


Source: Nintendo Everything

Nintendo now on Tumblr!

Satoru Iwata to be honored with Lifetime Achievement Award from D.I.C.E.

Late Nintendo president Satoru Iwata will be honored at the 19th D.I.C.E. Awards ceremony. When the event takes place on February 18, Iwata will be remembered with a Lifetime Achievement Award.

A few Nintendo games have also been selected as nominees for various awards. Those are as follows:

Action Game of the Year

Destiny: The Taken King
HELLDIVERS
Just Cause 3
Star Wars Battlefront
Splatoon

Family Game of the Year

Guitar Hero Live
LEGO Dimensions
Rock Band 4
Super Mario Maker
Tearaway Unfolded

Handheld Game of the Year

Earth Defense Force 2: Invaders from Planet Space
HELLDIVERS
Pokemon Super Mystery Dungeon
Yo-Kai Watch

Outstanding Achievement in Online Gameplay

Destiny: The Taken King
Halo 5: Guardians
Hearthstone: Heroes of Warcraft
Rocket League
Splatoon


Source: Nintendo Everything

December 2015 NPD: Wii U has second-best month in terms of new physical software sales

From a Nintendo perspective, there’s not too much to report on from the latest NPD sales. Wii U and 3DS games were completely absent from the December chart as well as overall top 10 sales in 2015. However, GamesBeat did manage to obtain an interesting piece of information from analyst Liam Callahan.

Callahan said that Wii U experienced its second-best month “in terms of new physical software unit sales.” The holiday season likely played a big role in that, as well as games such as Super Mario Maker.


Source: Nintendo Everything

Kimishima – surprise fans with new ideas, mobile apps will feature famous characters, more

Tatsumi Kimishima, the new president of Nintendo, outlined his plans for 2016 in the Mainichi Shimbun newspaper. Dr. Serkan Toto was kind enough to share an overview.

Here are the key points:

– Wants to surprise fans with new ideas rather than building on old ones
– Nintendo will in 2016 release “details” on the NX
– Kimishima claims the expansion to smartphones and theme parks, but also to movies and TV anime (via character licensing) is progressing
– Believes it’s vital for Nintendo to experiment with new business models
– First smartphone app reconfirmed for launch in March
– Smartphone apps with Nintendo’s famous characters promised for 2016
– He wants to bring the company’s financials to a new level
– The plan is to bring profits to 100 billion yen ($855 million) in “several years”
– This would be 4 times of last year’s profit


Source: Nintendo Everything

December 2015 NPD: Xenoblade Chronicles X and Devil’s Third sales, LTD Wii U/3DS games

3DS

Zelda: Majora’s Mask 3D ~ 942,000
Monster Hunter 4 Ultimate ~ 458,000
Pokemon Super Mystery Dungeon ~ 352,000
Zelda: Tri Force Heroes ~ 312,000
Animal Crossing: Happy Home Designer ~ 270,000
Yo-kai Watch ~ 195,000
Xenoblade Chronicles 3D ~ 147,000
Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition ~ 103,000
Fossil Fighters: Frontier ~ 93,000
Chibi-Robo!: Zip Lash ~ 57,000
Code Name: S.T.E.A.M. ~ 50,000
Dragon Ball Z: Extreme Butoden ~ 48,000
Hatsune Miku: Project Mirai DX ~ 45,000
Devil Survivor 2: Record Breaker ~ 42,000
Little Battlers eXperience ~ 33,000
The Legend of Legacy ~ 31,000
Shovel Knight ~ 27,000
Etrian Mystery Dungeon ~ 20,000
Etrian Odyssey 2 Untold: The Fafnir Knight ~ 19,000
Senran Kagura 2: Deep Crimson ~ 16,000
Ace Combat: Assault Horizon Legacy + ~ 9,000

Wii U

Super Mario Maker ~ 944,000 (note: over 1 million with digital)
Splatoon ~ 849,000
Mario Party 10 ~ 633,000
Yoshi’s Woolly World ~ 457,000
Kirby and the Rainbow Curse ~ 193,000
Mario Tennis: Ultra Smash ~ 67,000
Animal Crossing: amiibo Festival ~ 63,000
Shovel Knight ~ 23,000

Note that the figures above do not include hardware bundles. Special editions are included, however. It also goes without saying that digital sales are not accounted for.


Source: Nintendo Everything

Japan’s top five best-selling Wii U games

Here’s the full lineup:

New Super Mario Bros. U – 1,252,654 copies
Mario Kart 8 – 1,183,372 copies
Splatoon – 1,154,192 copies
Wii Party U – 819,715 copies
Super Mario Maker – 773,116 copies


Source: Nintendo Everything

Nintendo brings new amiibo figures and functionality to games in early 2016

Nintendo of America has sent out a new announcement regarding amiibo. The publisher shared the latest news about upcoming figures and games supporting the functionality in early 2016.

Perhaps the biggest news here is that amiibo support is now official for Star Fox Zero. However, Nintendo will be sharing specifics at a later date.

We also now know that new Animal Crossing amiibo, including characters like Timmy & Tommy, Kapp’n and Rover, are due out in North America on March 18. Digby will also be made available as a stand-alone figure. The next series of Animal Crossing amiibo cards will also arrive in March.

Also in terms of amiibo figures, several Pokemon will be restocked at select retailers. Be on the lookout for Charizard, Jigglypuff, Greninja and Lucario to once again return to shelves right next to Pikachu.

Head past the break for today’s full announcement, which also recaps news about Twilight Princess HD and Mario & Sonic.

REDMOND, Wash., Jan. 21, 2016 – The Nintendo games launching in the first part of the year are going to include some fun amiibo functionality. Games like The Legend of Zelda: Twilight Princess HD for the Wii U console and Mario & Sonic at the Rio 2016 Olympic Games™ for the Nintendo 3DS family of systems, both launching in March, use a wide variety of different compatible amiibo figures. Some new amiibo figures will also launch in March, including the legendary Wolf Link amiibo that is included in every physical version of The Legend of Zelda: Twilight Princess HD, as well as three new figures in the Animal Crossing amiibo series, featuring fan-favorite characters like Timmy & Tommy, Kapp’n and Rover. The previously announced Ryu, Roy and R.O.B. (Famicom Colors) amiibo figures will also launch in March.

“New amiibo figures and functionality will keep surprising fans in 2016,” said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing. “All the upcoming amiibo prove that the must-have figures are continuing to evolve in unexpected and fun ways.”

When the physical version of The Legend of Zelda: Twilight Princess HD launches on March 4 at a suggested retail price of $59.99, it will include a beautiful Wolf Link amiibo figure based on the same character from the classic game. Purchasing The Legend of Zelda: Twilight Princess HD and Wolf Link amiibo bundle will currently be the only way to get this amiibo figure. When tapped to the Wii U GamePad controller, this legendary lupine opens the Cave of Shadows, a challenging new bonus dungeon in the game. After completing the Cave of Shadows, players can save their remaining hearts to the Wolf Link amiibo, and then use those hearts inside the Cave of Shadows to replenish life energy. After conquering the cave, players can save a record of their remaining hearts to the Wolf Link amiibo and attempt to beat their score at any time. Some of the data stored on the Wolf Link amiibo figure can also be used with The Legend of Zelda game for Wii U, which launches this year. More details about this functionality will be revealed in the future.

In addition to the Wolf Link amiibo, other amiibo figures in the Super Smash Bros. series like Link, Toon Link, Zelda, Sheik and Ganondorf will work with The Legend of Zelda: Twilight Princess HD. By tapping the Link or Toon Link amiibo, players can replenish their arrows. Tapping Zelda or Sheik will refill the player’s hearts, while, in a devious twist, tapping the Ganondorf figure will actually make Link take double the damage!

On March 18, new amiibo figures in the Animal Crossing series will launch in stores, including characters like Timmy & Tommy, Kapp’n and Rover. Digby will also be made available as a stand-alone amiibo. The next series of Animal Crossing amiibo cards also launches in March, bringing the grand total of available amiibo cards to be used in games like Animal Crossing: amiibo Festival for Wii U and Animal Crossing: Happy Home Designer for Nintendo 3DS to a whopping 300. Let the collecting begin!

Fans who are ready to compete in Rio de Janeiro with Mario, Sonic and the gang in Mario & Sonic at the Rio 2016 Olympic Games will also have to warm up their amiibo-tapping fingers. When the action-filled game launches for Nintendo 3DS on March 18 at a suggested retail price of $39.99, both Mario and Sonic amiibo figures will be compatible*. By tapping the Mario or Sonic amiibo figures to the New Nintendo 3DS system (or on a Nintendo 3DS, Nintendo 3DS XL or Nintendo 2DS system using the NFC Reader/Writer accessory), players can boost Mario and Sonic’s outfits with that character’s power for the day.

To celebrate the 20th anniversary of Pokémon, some of the Pokémon amiibo will be made available again at select retailers. Fans should be on the lookout for Charizard, Jigglypuff, Greninja and Lucario to once again return to shelves right next to Pikachu.

Finally, Star Fox Zero delivers a new beginning for the classic shooter series. With a unique control scheme that uses both the TV screen and the screen on the GamePad, players pilot multiple vehicles through intergalactic levels with Fox and his classic crew. The game launches exclusively for Wii U on April 22 and will feature amiibo compatibility. More details will be revealed at a later time.


Source: Nintendo Everything
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