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Re: Disney Infinity Toy Box Summit 2015 one topic for everyt

PostPosted: Fri Aug 14, 2015 3:36 pm
by wherestron
@mightygitis Do you know if there is any way to deal damage to a player without instantly defeating them in 3.0? For example, let's say I wanted to add a dynamic trigger to an object like a boulder on a path to recreate an Indiana Jones sequence, but didn't want the player defeated right away?

Re: Disney Infinity Toy Box Summit 2015 one topic for everyt

PostPosted: Fri Aug 14, 2015 3:48 pm
by Calysto
@mightygitis Thanks. Good to know. Didn't notice that but probably was admiring the great scenery your team made for Endor.

Re: Disney Infinity Toy Box Summit 2015 one topic for everyt

PostPosted: Fri Aug 14, 2015 6:16 pm
by JCat
@mightygitis

First off, this is one quote I wanted to read!! "actually all my ewoks were going at different speeds. You can adjust and change speeds mid path even. Rides will be a breeze to make now"

Excellent level design at the summit!

3 Q's:
Is there a better selection of loot objects this time around?
Can you restrict a character's special abilities and what items they start with in your own built toyboxes?
Have they lifted the restriction off interior objects (so they can be used anywhere without doing that glitch thing?


Thanks!

Re: Disney Infinity Toy Box Summit 2015 one topic for everyt

PostPosted: Fri Aug 14, 2015 6:32 pm
by pjhaan
I was super impressed by all of the toy boxes yesterday. I honestly have no idea which one to vote for!!! I may have to watch the whole thing again.

I think the path tool and hacking terminals were used about a million times between the teams. I can't believe how polished everything was for the short amount of time you had.

Amazing work from all teams!!! I would never be able to make a toy box under that much pressure!

Re: Disney Infinity Toy Box Summit 2015 one topic for everyt

PostPosted: Sat Aug 15, 2015 7:23 pm
by Guinydyl
@mightygitis

How do you add vehicles/characters/everything to the paths? Logic or do you place them on it?

What objects can be rotated 90 degrees (only blocks?)?

Re: Disney Infinity Toy Box Summit 2015 one topic for everyt

PostPosted: Sat Aug 15, 2015 7:24 pm
by MightyGitis
hey guys! Seeing all the amazing questions. Running around a lot here but keep them coming and I will sit down and answer all of them as soon as I can.

Re: Disney Infinity Toy Box Summit 2015 one topic for everyt

PostPosted: Sat Aug 15, 2015 8:19 pm
by Mason_Ireton
@mightygitis, can you describe the 3.0 interior, did they update anything for interior

Re: Disney Infinity Toy Box Summit 2015 one topic for everyt

PostPosted: Sun Aug 16, 2015 5:21 am
by Infinity Guru
I'll be sure to post some pictures I took of the event when I get home to a computer I can use.. Still have 1 more day of the Expo to attend.. We're all in for a treat! :D Toy Box Summit 2015 was hands down one of the best experiences of my life... INcredibly awesome!

Disney Infinity Toy Box Summit 2015 one topic for everything

PostPosted: Wed Aug 19, 2015 6:06 am
by wherestron
Sorry for the cross post, but I hope you'll all agree.

While the situation with D23 isn't to everyone's liking, it's worth reflecting on the things we are getting in 3.0.

So much good stuff is coming our way, and a lot of this is due to the blood, sweat and tears our good buddy JV has put in over the past 4-5 years.

To recognise that, I propose we have "JV appreciation day" Friday. Everyone tweet why they love JV with the hashtag "#ThanksJV"!!!

He's taken a bit of a beating this week. It would be nice for us all to let him know how much we appreciate him and his work.

Let's make his week by putting a candle where there is darkness. :)