Pirates playset developed by Studio Gobo

Pirates playset developed by Studio Gobo

Postby Fluggerbutter » Mon Feb 18, 2013 5:21 pm

A couple of different websites have shared the news this morning that the Pirates playset is being developed by an outside company. This would explain why each playset is like its own game. They're not simply created by different teams, but possibly by entirely different studios!

http://www.polygon.com/2013/2/18/4000784/studio-gobo-developing-disney-infinitys-pirates-of-the-caribbean
 
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Re: Pirates playset developed by Studio Gobo

Postby FelixBrownSLC » Mon Feb 18, 2013 6:46 pm

Studio Gobo has a history with Disney Interactive.

The studio was formed by the original founders of Black Rock Studio which was acquired by Disney Interactive in 2006. After Black Rock's release of the Disney racing games Pure and Split/Second, the studio was closed to be later re-formed as the independent developer, Studio Gobo.
DISCLAIMER: posts do not necessarily reflect the opinions of my employer.
 
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Re: Pirates playset developed by Studio Gobo

Postby Pizza Planet » Mon Feb 18, 2013 7:02 pm

Do we know yet how many playsets will fit on a disc? They seem pretty big.
 
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Re: Pirates playset developed by Studio Gobo

Postby Old9 » Mon Feb 18, 2013 7:49 pm

^ Disney Infinity is supposed to be like its own mini-platform with its own games, right? Hopefully that indicates that there will be a decent-sized library of playsets/games.
 
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Re: Pirates playset developed by Studio Gobo

Postby Sheriff Woody » Tue Feb 19, 2013 12:51 am

taken from their LinkedIn profile

About STUDIO GOBO

We founded Gobo with the aim to manage a small, boutique developer with the premise to GO Beyond Ordinary. The studio has the strongest culture of any studio that we have ever worked at and is situated in one of the most enviable working environments in the city of Brighton & Hove. But most important of all we have a bright, cohesive, talented team.

So far we have been lucky enough to work with some amazing development teams and help augment their teams with our hugely talented people here at Gobo. We've been trusted with responsibility for full development of headline features by our partners - we're proud that our partners can see and trust our total devotion to quality and excellence.

2013 - Gobo are supporting Avalanche Software on Disney Infinity - a major new toys-and-video-games platform from Disney Interactive launching in June 2013. We are responsible for the Pirates of the Caribbean playset which is one of the three launch playsets for the platform - a major, headline, front-of-box feature.

2012 - Gobo augmented Codemasters development capacity and successfully released F1 2012 on PC, PS3 and Xbox360 (84% metacritic). We were responsible for headline, front-of-box features.

2012 - Gobo worked with Microsoft Studios, Soho Productions on an unannounced new production.

2011 - Gobo had the pleasure to work with Ruffian Games in Dundee, Scotland on unannounced productions for Microsoft Studios.

Specialties
AAA Game Development, Unity, iOS, Xbox360/PS3, PC, Lean project management
 
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Re: Pirates playset developed by Studio Gobo

Postby Fastandslow » Sun Mar 17, 2013 9:12 pm

Wait does this mean you won't be able to do boat battles in the toy box???
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Re: Pirates playset developed by Studio Gobo

Postby mikefan » Sun Mar 17, 2013 10:40 pm

Mike is my favorite Disney Character!
He's funny and I love Green!
 
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Re: Pirates playset developed by Studio Gobo

Postby Fastandslow » Sun Mar 17, 2013 11:06 pm

Im the Girl with a Tattoo of Vanellope Von Schweetz

SUGAR RUSH!!!
Jump into your racing car
It’s SUGAR RUSH!!!
SUGAR RUSH!!!
 
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Re: Pirates playset developed by Studio Gobo

Postby Fix-It Felix » Mon Mar 18, 2013 8:09 pm

Boat battles in the Toy Box will be awesome! Imagine the possibilities, I hope they take Infinity to its full possibilities, they have so many wonderful worlds and characters to use.
Wont be on the Forums until I get Infinity on the 23rd
Hope you guys enjoy it!
 
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