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Path creator question

PostPosted: Sat Jun 04, 2016 3:53 am
by JCKane
ok... so I hate asking yet another question especially because well... I'm doing some testing as I wait for a response... but I feel bad if I figured it out before I get a reply... like my last two (facepalm).

but does anyone know how to tell when a toy's finished a path in the path creator? cuz I have someone following a path and when they reach the end (one way not there and back) I want them to trigger an event. No, a floor pad won't work due to visual reasons but yeah... Anyone know? Plz let me know... and if I should stop asking so many questionis on here.

Re: Path creator question

PostPosted: Mon Jun 06, 2016 5:11 pm
by CCRunner524
The Path points themselves have logic. When object reaches point on path ----> even occurs.

Re: Path creator question

PostPosted: Tue Jun 07, 2016 12:31 am
by JCKane
yeah... it's not working at all.....

Re: Path creator question

PostPosted: Tue Jun 07, 2016 2:26 am
by pjhaan
I know I had a few issues with path points trying to set some actions on other paths. I didn't have any issues with end points though.

I used that a lot on my Lights, Motors Action box.

Just do the path point - object reached point on path on the last point on your path. If that doesn't work, I am not sure what to tell you.

Re: Path creator question

PostPosted: Tue Jun 07, 2016 12:59 pm
by JCKane
That's exactly what I did.... and still it didn't work. Though goofy (the one on the path) is set to -reverse- I think initially though I tell him to 'start path' to send him down it.

Re: Path creator question

PostPosted: Tue Jun 07, 2016 3:56 pm
by CCRunner524
Reverse function doesnt work well i dont think. also the object needs to actually hit the path. using offests dont allow it to make a connection. When I needed to verify if a signal is going out, i hook it to a fireworks generator and see if its sending out a signal. If so then i follow down the line till i find the problem. If not then something is set up wrong with the logic from the path point.

Re: Path creator question

PostPosted: Tue Jun 07, 2016 6:41 pm
by JCKane
Well I used a switch and goofy does follow the path and ends at the end 'thenwalks off due to interior items) but it doesn't register he made it.... even with the switch :'(