Others had mentioned it before, but I only recently realized what a great impact it could mean for the Toy Box reboot.
Let's say Square Enix acquires ownership of the Toy Box and licenses the associated IP, and let's say they shift the business model to subscriptions. They would want a series of Toy Boxes to kickstart this, not only to introduce the new characters, but to showcase the Toy Box engine to new builders and showcase ongoing community content from experienced builders. With the reboot, this series of Toy Boxes could unlock all of the toys all over again - from characters to building blocks to themes. Some of the boxes could be tutorials that show the players how to build the types of games they just played in prior toy boxes - and these tutorials could unlock the corresponding Templates. And this series of Toy Boxes could have an overall storyline that reflected the reboot & reflected that new ownership...
The Villains of Infinity (Maleficent, Davy Jones, Ultron, Darth Vader, etc.) are thoroughly disgusted with their failed attempts at a Toy Box Takeover. They have been unable to defeat the Heroes physically or intellectually, so they decide, much to the dismay of the Inside Out toys, to defeat them emotionally. They unleash the Heartless, to steal that essential spark - the heart, of every Hero - to leave them as discarded Nobodies. They are aided by the misguided invention of Ansem the Wise - who is betrayed by his apprentice, Syndrome, who uses the new invention, the Heartless Manufactory, to create the Emblem Heartless. And Time is also on their side. But the Villains do not yet realize that they are toys, that the Heartless will eventually turn on them as well, creating a Void, destroying the Toy Box. They do not realize that the sparks of all toys in the Toy Box are a mystical transference of Imagination from the hearts of children, young and old. In a series of Toy Box Tales, Sora discovers the Heartless, the nature of the Toy Box, and through a challenging adventure acquires the Keyblade. King Mickey is consulted in Cinderella's Castle, and an epic quest is begun to gather the heroes to combat the threat to the Toy Box. This journey across the realms is a celebration of the themes, abilities, & game genres of the mystical Toy Box engine, occasionally stumbling upon ancient ruins & concept art of its Architects. They are also aided by the Toy Box Master Artists, creators of worlds. These expert game designers & storytellers continue to provide more of the journey, and even visit them upon occasion as their Townsperson Avatars. Millions of builders throughout the Outer World are invited to apprenticeship, to aid the Heroes in their quest, through creative Toy Box Tales, perhaps even to gain the title of Master. For the creative minds of the Toy Box Master Artists are so great that they manifest Dream Eaters into the Toy Box from their subconscious - Spirits & Nightmares, depending on their mood. And there is an even greater threat hidden within the realms of the Toy Box - the Unversed, those unaware, those manifested by the negative emotions - who simply seek to destroy everything. It is an ongoing quest of Imagination & Heart. Recapture the Spark.
Square Enix could totally own this reboot. It would be great.