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Re: Bugs encountered on Xbox One 3.0 edition

PostPosted: Thu Sep 03, 2015 8:58 pm
by XRayLexx
Anyone getting sound issues with the XBox One? Either the sound effects or the music cutting out and then the game crashing during loading screens?

Re: Bugs encountered on Xbox One 3.0 edition

PostPosted: Thu Sep 03, 2015 9:46 pm
by Goofyboy
Yes I did. 10th post if you want to read about it. They are working on fixes for all the issue I posted on this thread.

Re: Bugs encountered on Xbox One 3.0 edition

PostPosted: Thu Sep 03, 2015 10:48 pm
by StoryShtick
Yes, I've had audio drop out and I've had at least one launch restart. I've been exiting the game completely when I'm done for the day and I think that helps. Guessing it is related to Xbox One's game freezing features? I'm new to the One so not sure if that is likely or not.

Has anyone been able to watch Toy Box TV in El Capitan or successfully play any of the Flynn's Arcade games on Xbox One? Flynn's arcade spends more time thinking about it for me now, but still no success there.

Re: Bugs encountered on Xbox One 3.0 edition

PostPosted: Fri Sep 04, 2015 3:06 am
by Goofyboy
I don't have a wand in the toybox hub. I assumed we just could not modify the main hub. Huummm...

Re: Bugs encountered on Xbox One 3.0 edition

PostPosted: Fri Sep 04, 2015 4:17 am
by StoryShtick
So tonight I was able to watch Toy Box TV in El Capitan. I was also able to matchmake in Flynn's Arcade, but I don't know if it's 100% there yet. It matched me up with two other people and then waited an unreasonable amount of time for the fourth so I dropped out before it launched the Toy Box. Also, wife showed up at that point and wanted to play Rise Against the Empire with me (she said, "Let's play Death Star.").

Looks to me like the team made some progress with their Xbox Live issues. That's really great because this is a fantastic game that is going to have long legs and pick up lots of players this year!

Re: Bugs encountered on Xbox One 3.0 edition

PostPosted: Sat Sep 05, 2015 5:01 pm
by Mason_Ireton
Sorry if this sounds dumb, but in general how long does a patch fix take? I know it depends on the game's mech and such

Re: Bugs encountered on Xbox One 3.0 edition

PostPosted: Sat Sep 05, 2015 9:06 pm
by Goofyboy
I'm a programmer and I can tell you this: Finding a bug is easy, figuring out how to fix it without breaking anything else is the hard part. When a bug falls on your desk, you know when you begin, you don't know when it'll be fixed. Could be minutes, could be weeks. So for them, in a huge environment like this. I don't expect more than a patch per month.

Re: Bugs encountered on Xbox One 3.0 edition

PostPosted: Sat Sep 05, 2015 10:50 pm
by Mason_Ireton
That sounds reasonable Goofyboy

Re: Bugs encountered on Xbox One 3.0 edition

PostPosted: Sat Sep 05, 2015 11:16 pm
by Sheriff Woody
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i have deleted several posts from this topic. please stay on topic and moving forward only comment on Xbox One bugs in this topic. thanks.

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