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Re: Making Toy Boxes for Only One Character

PostPosted: Tue Sep 30, 2014 12:41 pm
by Vasuri83
@Jose, is there a way to only have characters that can't fly or web sling? Other than just selecting a single character?

Re: Making Toy Boxes for Only One Character

PostPosted: Tue Sep 30, 2014 12:59 pm
by MightyGitis
@vasuri83 I can tell you the answer un fortunately is no. You can limit it TO flyers, or to people with super jump, or to tech people. But you can't ban all flyers.

Re: Making Toy Boxes for Only One Character

PostPosted: Tue Sep 30, 2014 2:01 pm
by Elmo STM
You could use barriers so they can't fly thiugh

Re: Making Toy Boxes for Only One Character

PostPosted: Tue Sep 30, 2014 3:18 pm
by MightyGitis
@Elmo STM perhaps if I was designing a level from scratch. I'm retrofitting an old giant level. Too many walls and the joints glitch so my boyfriend was able to get through them anyway.

Re: Making Toy Boxes for Only One Character

PostPosted: Tue Sep 30, 2014 3:36 pm
by Vasuri83
@mightygitis I knew we hadn't found anything to help yet, but I wondered if Jose knew of some way to get around it.
@elmo I'm afraid barriers would still allow people to fly through unless I did them way low to the ground.
Guess I can just put "no flying" in the rules and if people want to cheat that's their choice.

Re: Making Toy Boxes for Only One Character

PostPosted: Tue Sep 30, 2014 3:39 pm
by Romulus77
Play around with the Target camera. It limits the player to jump height hovering like the Angled and Sidescroll, but gives you a little more freedom with the view.

Re: Making Toy Boxes for Only One Character

PostPosted: Tue Sep 30, 2014 3:45 pm
by CCRunner524
I thought there was a tool that turned off certain abilities

Re: Making Toy Boxes for Only One Character

PostPosted: Tue Sep 30, 2014 3:58 pm
by Ditcka
I'm currently working on a big city platformer and it would nice If flying characters couldn't actually fly.

Re: Making Toy Boxes for Only One Character

PostPosted: Thu Dec 18, 2014 12:18 am
by BlackWidow
If you use certain camera modes, they can't. They can hover, but not fly. It's a great trick (plus it looks cool). If you haven't dealt with cameras before, just open up a new toy box, pick some big/visual centerpiece to throw in the center (one of the "set pieces", like Space Mountain or the Matterhorn, etc.) and just start playing with cameras and see what works. (It's a lot easier to figure it out in an empty box then to experiment in a box that is already developed, then once you figure out what you want to do just replicate it in the game you are making.)

Or you can always just limit it to super jump, because if you can super jump, you can't fly, but it depends on how much effort you want to put in on it.