Friendly Wave Generator
Description - Create a flood of friendly toys with this toy. You can even choose how many or who they area.
Properties:
Generate at Random Locator - (on/off) If this option is turned on (and you have multiple locators attached) then the friends generated will appear at the different locators in a random pattern.
Countdown Enabled - (on/off) If on then a 3,2,1 counter will appear before the friends are generated.
Generation Delay - (0s - ???) This is the delay that will occur between the seperate entries of friends you have in your Configure Wave window.
Disable Generation Effects - (on/off) If set to on then the various friendly generation effects will be disabled.
Hold until All Generated - (on/off) If set to on, then none of the friends in your configure wave will appear until they are all ready to spawn.
Team - (None/Blue/Orange/Green/Purple) - Use this property to automatically assign all friends generated from this wave generator to a specific team.
Team Connection: - Use this to connect a your friendly wave generator to a team activator to automatically assign a team color to this generator.
Locator Connection: - Use this to connect locators where your friends will spawn. Multiple locators can be used.
Configure Wave: - In this box, select the friends or mounts you want to appear when you generate the wave and how many of each you want (1-10).
Inputs:
Generate Wave - This will start generating the waves of friends you have assigned to this generator.
Defeat Wave - This will automatically defeat all of the friends that this wave generator has created.
Outputs:
Wave Generated - This will send a trigger when all of the configured friends have been spawned.
Wave Defeated - This will send a trigger when all of the configured friends from this generator have been defeated.
Enemy Defeated - This will send a trigger when a single friend from this generator has been defeated.
First Unit Generated - This will send a trigger when first friend has been spawned from this generator.
Generator Destroyed - This will send a trigger when the generator has been destroyed (used in other wave generators).
Example:
You will need an Action Button, a Friendly Wave Generator and a Party Cannon.
Friendly Wave Generator:Configure Wave: (add any friend)
Friendly Wave Generator:First Unit Generated => Party Cannon:Fireworks
Action Button:Pressed => Friendly Wave Generator:Generate Wave
Push the button and when the first friend appears, the party cannon will fire it's fireworks.